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I will edit it a bit: type Norse Super Warriorsĭictionary Norse_Super_warriors BerserkergangĪttributes sea_faring, hide_improved_forest, very_hardy, can_withdraw,įormation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall Stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 Stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 Their entry looks like this: type Viking Raidersĭictionary Viking_Raiders Viking RaidersĪttributes sea_faring, hide_forest, hardy, can_withdraw It usually works best to start with a similar unit, so I will start with Viking Raiders. In addition, they will be led by a Norse Swordsman.
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Basically, they will look like Viking Raiders with an armour upgrade, with a small unit size and a large attack.
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For my example, I will be making Berserkergang. For information on that file, see myĮxport_descr_unit.txt guide. This guide assumes that you have unpacked the data files using the method foundĪlso, it is assumed that you have an understanding of the export_descr_unit.txt file.
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